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Posted 01/08/2020
During a little holiday trip, producer John Harris made a visit to the gallery and studio of photographer Clyde Butcher. For anyone who grew up in Florida, Butcher’s work should be very familiar; his photography is often found on the walls of local libraries, municipal buildings, and, as Miami native Jason Tables points out, “every doctor’s office I’ve ever been in.” Butcher’s images of the Florida landscapes, particularly of the Everglades, are legendary, and although he has a brisk print-sales business, many of the photos in libraries have the attached placard, “Donated by Clyde Butcher.” Although he is known primarily for his large format black-and-white photography of “the swamp,” Butcher’s photographic career extends back many decades and includes architectural photography, mountain and western landscapes, filmed documentaries, and decorative color photography. Interestingly, Butcher began his career selling prints at small art fairs and, in the 1970s, he had a thriving business selling thousands of prints through department stores such as Sears and Montgomery Ward. This episode of the B&H Photography Podcast is a casual conversation that glides through several topics, including Butcher’s work with large format cameras, his recent foray into Sony digital cameras paired with Canon tilt-shift lenses, the incredible set of vintage enlargers in his giant darkroom space, the business models he and his family employ to market his images, water conservation, and, of course, his relationship to the Florida landscape for which he will be forever linked. Join us for this conversation with a true master. Guest: Clyde Butcher Above photograph © Clyde Butcher Tamiani Trail © Clyde Butcher Cigar Orchid Pond © Clyde Butcher Ochopee © Clyde Butcher Big Cypress © Clyde Butcher Moonrise © Clyde Butcher Plaja-S’Arenella-with-Boat, from Salvador Dali series © Clyde Butcher Cadaques, from Salvador Dali series © Clyde Butcher Cap-de-Creus, from Salvador Dali series © Clyde Butcher Clocks by Clyde Butcher circa, 1970s © Clyde Butcher Clyde Butcher and John Harris © Niki Butcher Niki and Clyde Butcher © John Harris Clyde Butcher in his Venice, Florida office © John Harris Butcher workshop and darkroom, 2019 © John Harris Niki Butcher with enlarger, 2019 © John Harris Clyde Butcher in Movie Dome with 11 x 14" view camera © Clyde Butcher Previous Pause Next Host: Allan Weitz Senior Creative Producer: John Harris Senior Producer: Jason Tables Executive Producer: Lawrence Neves
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Posted 02/16/2018
For the average photographer, many aspects of virtual reality imaging are confusing, and when you add 360° and 3D to the equation, we can really be in over our heads. Fortunately, on this episode of the B&H Photography Podcast, we have a guest with more than his fair share of experience in these matters, who will make the going easy as we discuss virtual reality, 3D, and 360° imaging technologies. Jim Malcolm is the North American General Manager of Humaneyes, and an expert in VR and computer vision. As President and CMO of Ricoh, Malcolm helped bring the Theta spherical cameras to the market and has now joined the pioneering 3D company Humaneyes to launch the Vuze 4K 3D 360 Spherical VR Camera. He joins us to discuss the evolution of VR technology and gear and the current tools available for professionals and consumers. He also touches on aspects of the hardware and storytelling which still need to be developed to improve the experience and we consider how certain disciplines, such as medical imaging, are already effectively utilizing these tools and how “social VR” may be the breakthrough platform for this technology. Malcolm also explains the features of the Vuze cameras and how they are bringing 360° 3D imaging to a whole new set of users with a sturdy and compact build, easy to use controls, apps and software. Join us for this very educational episode. Guest: Jim Malcolm Jim Malcolm and Allan Weitz Previous Pause Next DON'T MISS AN EPISODE SUBSCRIBE NOW:   Host: Allan Weitz Senior Creative Producer: John Harris Producer: Jason Tables Executive Producer: Lawrence Neves
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Posted 09/15/2017
Canon has recently announced the addition of three new tilt-shift lenses to its lineup, a relatively big deal for a type of lens often considered merely a tool for architecture photography. The truth is that tilt-shift lenses are used in many photographic applications, from landscape to portraiture, and their creative possibilities are limitless. Also, with this release, Canon has expanded the format to include a TS-E 135mm lens, pushing the boundaries of what can be achieved with perspective-control optics. Using this news as the keystone, we have built an episode of the B&H Photography Podcast around tilt-shift and perspective-control lenses. We discuss the history and general principles of these types of lenses, as well as their common (and not so common) applications. We explain the difference between tilt and shift and address the fact that perspective corrections can now be made in post-production and, despite that, the value that in-camera control offers. We wrap up with an inventory of the many tilt-shift lenses available from B&H, including those from Nikon, Canon, Schneider and Rokinon, as well as those available in the used market and those for medium format cameras. Join us for this informative discussion and let us know about your most valued tilt-shift lens and what you photograph with it, in the Comments section, below. Guest: Todd Vorenkamp DON'T MISS AN EPISODE SUBSCRIBE NOW:   Host: Allan Weitz Senior Creative Producer: John Harris Producer: Jason Tables Executive Producer: Lawrence Neves
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Posted 08/11/2017
Structure and limitation is the key to the artistic process. This is the idea that opens our conversation with photographer and publisher Brooks Jensen. In addition to his work as a fine-art photographer, Jensen is well recognized as the publisher of LensWork, the beautiful print magazine (and website) about photographs (not cameras!). We speak with him about LensWork’s “Seeing in Sixes” competition, in which photographers submit a series of just six images with the idea that this limited number forces efficiency and creativity. Our discussion glides to other topics, such as the purpose of art, digital versus analog preservation, and the simple joy of creating and sharing your work. On the second half of our show we return for Episode Four of “Dispatch,” with Adriane Ohanesian. In this segment, Ohanesian talks about the cameras, lenses, and gear she uses in covering breaking and long-form news in Africa. She compares her newer Sony mirrorless to her Canon “tanks,” and offers insight on working in some of the toughest conditions imaginable. Ohanesian also continues to detail her assignment work and, on this occasion, she is in the Democratic Republic of the Congo with rangers combating illegal poaching and mining in the Okapi Wildlife Reserve. She tells of the region and its struggle for resources, and of the dangers, both natural and human, which confront locals and visitors. Chronicling her time with the rangers and her miles-long hikes through thick jungle, she shares thoughts on developing the photo narrative she hopes to relate with understated humor, and prepares us for the next chapter to this story, which ultimately turns quite tragic. Guests: Brooks Jensen and Adriane Ohanesian Previous Pause Next "Shoji – In Praise of Shadows," from Seeing in Sixes Brooks Jensen DON'T MISS AN EPISODE SUBSCRIBE NOW:   Host: Allan Weitz Senior Creative Producer: John Harris Producer: Jason Tables Executive Producer: Lawrence Neves
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Posted 03/17/2017
For this week’s episode of the B&H Photography Podcast, we replace the camera in our hand with a game controller, but if artistic interpretation of your surroundings is the goal, is there any difference between the two? Today, we talk gaming and photography and, specifically, the practice of in-game or virtual photography. While grabbing a screenshot of your high score is nothing new, using a gaming system’s increasingly advanced photo tools to capture images of the gaming world in which you are immersed is becoming a discipline unto itself. For sure, some gamers are still looking to show off their accomplishments and share them with fellow gamers, but others approach it as a landscape photographer, documentarian or combat photographer might, utilizing light and exposure controls to create dramatic images that showcase or even surpass those created by the game itself. We are joined today by our in-house gaming expert, Akeem Addy, as well as Tobias Andersson, Senior Producer of the Hunter: Call of the Wild, by Avalanche Studios, and two gamers who have explored in-game photography from distinctive perspectives, photographer Leo Sang and artist Eron Rauch. We also take time to talk a bit about the history of in-game photography and suggest games with some of the strongest photo tools. The debate about whether this is “real” photography will rage on. However, our guests are over that, not only creating beautiful and interesting photos, but elevating the dialogue to create images that question the relationship between the virtual and the “work-a-day” world. Join us for this multi-faceted episode and let us know your thoughts on gaming and photography—and even share with us your best images on Twitter @BHPhotoVideo with #BhPhotoPodcast. Guests: Akeem Addy, Tobias Andersson, Leo Sang, and Eron Rauch © Battlefield 1 Image by Leo Sang © Battlefield 1 Image by Leo Sang © Ghost Recon: Wildlands Image by Leo Sang © Grand Theft Auto V Image by Leo Sang Made with NVIDIA Ansel Image by Leo Sang From the series A Land to Die In by Eron Rauch From the Series A Land to Die In by Eron Rauch From the series A Land to Die In by Eron Rauch From the series Arcana by Eron Rauch From the series Valhalla Nocturnes by Eron Rauch © theHunter: Call of the Wild, courtesy Avalanche Studios © theHunter: Call of the Wild, courtesy Avalanche Studios © theHunter: Call of the Wild, courtesy Avalanche Studios © theHunter: Call of the Wild, courtesy Avalanche Studios Previous Pause Next DON'T MISS AN EPISODE SUBSCRIBE NOW:   Host: Allan Weitz Senior Creative Producer: John Harris Producer: Jason Tables Executive Producer: Lawrence Neves
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