Wikipedia says, “An electronic game that involves interaction with a user interface to generate visual feedback on a video device such as a TV screen or computer monitor.”
Urban Dictionary says, “The only thing that’s fun anymore.”
Alec Kubas-Meyer says, “The most important medium—art form(?)—of the 21st Century.”
Let’s unpack these.
What Is a Video Game?
In literal terms, a video game is even broader than what Wikipedia says. For the most part, sure, this is more or less accurate: Video games are electronic things with which you interact on a
September 8, 2016, marks the 50th anniversary of the premiere of Star Trek The Original Series (TOS), and as I write this piece (with my Tasha Yar and Hugh the Borg action figures staring back at me from my desk), it’s hard not to dwell on the legacy of this franchise with which I have a borderline odd preoccupation, going to the lengths of getting B&H’s head editorial honcho to agree to let me write a piece that discusses my action figures.
Star Trek, for those of you who had significant others in high school, is creator Gene Roddenberry’
It’s not a secret that the tech industry is never content. Virtual Reality is having a Moment, but though the high-end HTC Vive and Oculus Rift headsets are finally available, consumers are already looking for the Next Big Thing. Conveniently, it’s right around the corner. Of course, I’m talking about PlayStation VR.
You have to start small, with disruptive technology. You set the groundwork and build upon it. Allumette, an animated VR short from Penrose Studios, which premiered at the 2016 Tribeca Film Festival, is a perfect example of this. Allumette is, to understate it, a huge step forward in narrative storytelling, but the story that it tells is a fairly simple one. It takes place primarily in a single location, using a tiny cast of characters. It’s an emotional story, told without words in a city in the clouds. A young girl, Allumette, is all alone
One of the big lessons you learn working in VR is that you shouldn’t make assumptions. Whether you’re working for it artistically or designing for it, it really does end up confounding you.”
Eugene Chung is two things: He’s a creative type pioneering an entirely new way of telling stories, and he’s a Tech Startup Founder & CEO in Silicon Valley. Chung is the writer and director of Allumette, an animated Virtual Reality short that had its premiere at the 2016 Tribeca Film Festival, and the head of Penrose Studios, a company focused on VR
It has never been easier—nor more worthwhile—to get into virtual reality. After decades of disappointment, the VR revolution is finally coming. The inciting incident was the Kickstarter for Oculus Rift, in 2012. The device passed its $250,000 goal in fewer than 24 hours and ended up pulling in nearly ten times that much from interested and eager backers. The team expanded and was ultimately purchased by Facebook, for $2 billion, a year later. VR was officially a Big Deal.
Oculus Rift consumer release during CES 2016
Though the consumer release
So, you want a Microsoft Surface Pro 3 but you can’t justify the hefty price tag? I hear you, brothers and sisters. We want the smooth look, the flexibility of a tablet that can double as a laptop and the perks and refinements that made the Surface Pro 3 one of the most sought-after tablets this year.
Microsoft heard you, too, and took everything that we loved about the Surface Pro 3 and made the Surface 3—condensed it down to a Netbook-like experience so that you can enjoy the hybrid look and feel of the Surface series—without the price tag.
A laptop by any other name is a laptop. Unless it’s a tablet. Or a gaming laptop. Or a workstation. Or a hybrid. Or a 2-in-1. Now that we bring it up, all laptops are not made the same. They can be modified or configured to match any need, and can be as unique as the consumer who buys them.
What do you need your laptop for, some gaming? Maybe some light video editing (or even some heavy video editing)? Are you an art or design student who cannot live without Photoshop, or a photographer on the go who needs a laptop as a kind of digital
by Kevin Bostic · Posted 12/15/2014
One day, while you're putting the final touches on a big project and sipping your coffee—black, unsweetened, like nature intended it to be consumed—it dawns on you: you're working from home for a living, and you’re actually living. You've made it. Congrats! Now it's time to flesh out that dream and put the pieces in place to build the ultimate home workspace you never thought was possible.
An average day at the home office usually goes one of three ways: you work at your desk; you watch TV and say that you’re working from the couch; or you
Purchasing a laptop for yourself or a loved one this holiday season? It’s not an easy decision. You have to ask yourself what you need the laptop for—some heavy writing, with a little entertainment thrown in? How about some heavy graphic design with an emphasis on gaming? Or, how about you go all grown up and get a laptop that can handle a heavy workload, no frills included?
The buzzword this season is hybrids. These are laptops that do double duty as tablets, and afford the ease of a tablet with the work ethic of a laptop. It doesn’t always
When it comes to Mac computers, there are people who absolutely love them, and people who have the opposite opinion. You can say what you want about their operating system, their pricey hardware, their sleek, slightly elitist aesthetic—but the fact is, if someone were giving out free Macs, both kinds of people would stand in line to get one.
Apple computers do one thing better than most: they simplify technology to the point of making it accessible to those
When the latest-version Mac Pro was first announced in June of 2013, it took many creative professionals aback. The radical departure from the boxy aluminum body we had come to know immediately created the love/hate response we expect from Apple enthusiasts at this point—some think the physical design is beautiful, while others regard it as a little black trash can.
Aesthetics aside, there’s a lot more to this update than faster processing, more RAM, and powerful graphics capabilities. Apple has done what many thought was unthinkable: they
Will the arrival of the new Mac Pro desktop system significantly impact the way we look at computing? Peek inside and look at how the new Apple Mac Pro will change audio, video and photography workflows with its powerful processors, generous RAM configurations and dual graphics controllers.
This Week in the News:
Panasonic announced the new Super 35mm 4K VariCam 35 Cinema Camera
Roku is releasing the compact and affordable Roku Streaming Stick
Apple unveiled their CarPlay technology, which integrates the iPhone with automobiles
K-Tek has a new audio bag that's ideal for the Sound Devices 633
The new Panasonic 4K VariCam 35
This week Panasonic officially announced the VariCam 35, a new, 4K-capable video camera/recorder that's equipped with a super 35mm MOS sensor and a PL mount for cinema lenses. Internally, the VariCam 35 can